Difficulty: Easy
Author: Maximum
Edited for the use of 4.4+
Description: Gives you the option to change your vehicle's color. Color options are all RGB colors. This does not save to your database.
Preview: https://gyazo.com/79cb924a0a5fba88da93a08c36eaf7d5
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Files: click me
Download the files and place them in the folders that they lead to.
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Now go to you "Functions.hpp" which is located in missionfolder and add the following:
Then in the Civilian class underneath
add the following:
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Now go to your "MasterHandler.hpp" which is located in "missionfolder\dialogs" and add this at the bottom:
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Now go to "fn_initCiv.sqf" which is located in "missionfolder\core" and add the following at the very bottom:
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Now go into the editor, add an empty marker and call it modshop_1.
You can add more markers in the "fn_zoneCreator.sqf " file here:
Remember to add the new markers on the map as well, for it to work.
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Author: Maximum
Edited for the use of 4.4+
Description: Gives you the option to change your vehicle's color. Color options are all RGB colors. This does not save to your database.
Preview: https://gyazo.com/79cb924a0a5fba88da93a08c36eaf7d5
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
Files: click me
Download the files and place them in the folders that they lead to.
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
Now go to you "Functions.hpp" which is located in missionfolder and add the following:
Code:
class Modshop
{
file = "core\modshop";
class modShopClose {};
class modShopInit {};
class modShopSave {};
class modShopUpdate {};
};
Code:
class tazed {};
Code:
class zoneCreator {};
Now go to your "MasterHandler.hpp" which is located in "missionfolder\dialogs" and add this at the bottom:
Code:
#include "modshop.hpp"
Now go to "fn_initCiv.sqf" which is located in "missionfolder\core" and add the following at the very bottom:
Code:
[] call life_fnc_zoneCreator;
Now go into the editor, add an empty marker and call it modshop_1.
You can add more markers in the "fn_zoneCreator.sqf " file here:
Code:
foreach ["modshop_1","modshop_2","modshop_3","modshop_4","modshop_5","anothermarker"];
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