Difficulty: Extremely Easy
Description: Paychecks given by police, medic or possible civ whitelisting.
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First, go into "mission\core\init.sqf" and replace this:
With this:
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
Then go to your "mission\config\Config_Master.hpp" and replace the following:
With:
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
That is all.
It can super easily be modified for your needs.
Description: Paychecks given by police, medic or possible civ whitelisting.
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
First, go into "mission\core\init.sqf" and replace this:
Code:
switch (playerSide) do {
case west: {
life_paycheck = LIFE_SETTINGS(getNumber,"paycheck_cop");
[] call life_fnc_initCop;
};
case civilian: {
life_paycheck = LIFE_SETTINGS(getNumber,"paycheck_civ");
[] call life_fnc_initCiv;
};
case independent: {
life_paycheck = LIFE_SETTINGS(getNumber,"paycheck_med");
[] call life_fnc_initMedic;
};
};
Code:
switch (playerSide) do {
case west: {
life_paycheck = LIFE_SETTINGS(getNumber,"paycheck_cop_1");
[] call life_fnc_initCop;
switch (call life_coplevel) do {
case 1: {life_paycheck = LIFE_SETTINGS(getNumber,"paycheck_cop_1");};
case 2: {life_paycheck = LIFE_SETTINGS(getNumber,"paycheck_cop_2");};
case 3: {life_paycheck = LIFE_SETTINGS(getNumber,"paycheck_cop_3");};
case 4: {life_paycheck = LIFE_SETTINGS(getNumber,"paycheck_cop_4");};
case 5: {life_paycheck = LIFE_SETTINGS(getNumber,"paycheck_cop_5");};
case 6: {life_paycheck = LIFE_SETTINGS(getNumber,"paycheck_cop_6");};
case 7: {life_paycheck = LIFE_SETTINGS(getNumber,"paycheck_cop_7");};
};
};
case civilian: {
life_paycheck = LIFE_SETTINGS(getNumber,"paycheck_civ_1");
[] call life_fnc_initCiv;
switch (call life_donorlevel) do {
case 0: {life_paycheck = LIFE_SETTINGS(getNumber,"paycheck_donator_1");};
case 1: {life_paycheck = LIFE_SETTINGS(getNumber,"paycheck_donator_2");};
case 2: {life_paycheck = LIFE_SETTINGS(getNumber,"paycheck_donator_3");};
case 3: {life_paycheck = LIFE_SETTINGS(getNumber,"paycheck_donator_4");};
case 4: {life_paycheck = LIFE_SETTINGS(getNumber,"paycheck_donator_5");};
};
};
case independent: {
life_paycheck = LIFE_SETTINGS(getNumber,"paycheck_med_1");
[] call life_fnc_initMedic;
switch (call life_mediclevel) do {
case 1: {life_paycheck = LIFE_SETTINGS(getNumber,"paycheck_med_1");};
case 2: {life_paycheck = LIFE_SETTINGS(getNumber,"paycheck_med_2");};
case 3: {life_paycheck = LIFE_SETTINGS(getNumber,"paycheck_med_3");};
case 4: {life_paycheck = LIFE_SETTINGS(getNumber,"paycheck_med_4");};
case 5: {life_paycheck = LIFE_SETTINGS(getNumber,"paycheck_med_5");};
};
};
};
Then go to your "mission\config\Config_Master.hpp" and replace the following:
Code:
paycheck_cop = 500; //Payment for cops
paycheck_civ = 350; //Payment for civillians
paycheck_med = 450; //Payment for medics
Code:
/* Donator */
paycheck_donator_1 = 500;
paycheck_donator_2 = 1000;
paycheck_donator_3 = 1500;
paycheck_donator_4 = 2500;
paycheck_donator_5 = 3000;
/* Cop */
paycheck_cop_1 = 1000;
paycheck_cop_2 = 2000;
paycheck_cop_3 = 3000;
paycheck_cop_4 = 4000;
paycheck_cop_5 = 5000;
paycheck_cop_6 = 6000;
paycheck_cop_7 = 7000;
/* Medic */
paycheck_med_1 = 1000;
paycheck_med_2 = 2000;
paycheck_med_3 = 3000;
paycheck_med_4 = 4000;
paycheck_med_5 = 5000;
That is all.
It can super easily be modified for your needs.