this allowDamage false; this enableSimulation false; this addAction[format ["%1 ($%2)",localize (getText(missionConfigFile >> "Licenses" >> "gov" >> "displayName")), [(getNumber(missionConfigFile >> "Licenses" >> "gov" >> "price"))] call life_fnc_numberText],life_fnc_buyLicense,"gov",0,false,false,"",' !license_civ_gov && playerSide isEqualTo civilian ',5]; this addAction[localize"STR_Shops_Gov",life_fnc_weaponShopMenu,"gov",0,false,false,"",'license_civ_gov && playerSide isEqualTo civilian',5]; this addAction[localize "STR_Shops_Gov_clothing",life_fnc_clothingMenu,"gov_clothing",0,false,false,"",'license_civ_gov && playerSide isEqualTo civilian',5]; this addAction[localize"STR_Garage_Title",life_fnc_vehicleShopMenu,"gov_car",0,false,false,"",'license_civ_gov && playerSide isEqualTo civilian',5];
23:07:12 Error position: <_spawns isEqualType "") then {_spawns = >
23:07:12 Error Variable indéfinie dans une expression: _spawns
23:07:12 File mpmissions\__CUR_MP.gallo_kelleysisland\core\shops\fn_vehicleShopMenu.sqf..., line 2
23:07:23 Error in expression <_spawns","_shopFlag","_shopTitle"];
if (_spawns isEqualType "") then {_spawns = >
23:07:23 Error position: <_spawns isEqualType "") then {_spawns = >
23:07:23 Error Variable indéfinie dans une expression: _spawns
23:07:23 File mpmissions\__CUR_MP.gallo_kelleysisland\core\shops\fn_vehicleShopMenu.sqf..., line 2
23:09:20 Error in expression <_spawns","_shopFlag","_shopTitle"];
if (_spawns isEqualType "") then {_spawns = >
23:09:20 Error position: <_spawns isEqualType "") then {_spawns = >
23:09:20 Error Variable indéfinie dans une expression: _spawns
23:09:20 File mpmissions\__CUR_MP.gallo_kelleysisland\core\shops\fn_vehicleShopMenu.sqf..., line 2
23:09:21 Sound: Error: File: a3\ui_f\data\sound\onover.wss not found !!!
23:09:23 Error in expression <_spawns","_shopFlag","_shopTitle"];
if (_spawns isEqualType "") then {_spawns = >
23:09:23 Error position: <_spawns isEqualType "") then {_spawns = >
23:09:23 Error Variable indéfinie dans une expression: _spawns
23:09:23 File mpmissions\__CUR_MP.gallo_kelleysisland\core\shops\fn_vehicleShopMenu.sqf..., line 2
23:09:25 Render target memory points PIP4_pos & PIP4_dir not found.
this addAction[localize"STR_Garage_Title", { if (life_HC_isActive) then { [getPlayerUID player,playerSide,"Car",player] remoteExecCall ["HC_fnc_getVehicles",HC_Life]; } else { [getPlayerUID player,playerSide,"Car",player] remoteExecCall ["TON_fnc_getVehicles",2];}; life_garage_type = "Car"; createDialog "Life_impound_menu"; disableSerialization; ctrlSetText[2802,"Fetching Vehicles...."]; life_garage_sp = "car_gov_1"; },"",1.5,true,true,"","true",5]; this addAction[localize"STR_MAR_Store_vehicle_in_Garage",life_fnc_storeVehicle,"",0,false,false,"",'!life_garage_store',5];