_fnc_compterDepanneurs = {
_count = 0;
{
if (_x getVariable ["TP_troubleshooter",false]) then {
_count = _count + 1;
};
} forEach playableUnits;
_count;
};
_fnc_compterDepanneurs = {
_count = 0;
{
if (_x getVariable ["TP_troubleshooter",false]) then {
_count = _count + 1;
};
} forEach playableUnits;
_count;
};