// Remplacez "nomDeVotreObjet" par le nom de votre panneau
// Remplacez "cheminDeVotreTexture" par le chemin de votre texture
"nomDeVotreObjet" setObjectTexture [0, "cheminDeVotreTexture"];
this setObjectTextureGlobal [0,"textures\pn_004.paa"];
OK thank you very much for helping this work well.Hello , the Buildings doenst have any Selection , you should use the Object "UserTexture10m_F" , and change the Size of the Picture that it should Fit
On the 1024 x 1024 Resolution The Wooden Board is like "600 x 90"