My bad, sorry :
private _smoke = "#particlesource" createVehicleLocal _pos;
_smoke setParticleParams [
["\A3\Data_F\ParticleEffects\Universal\Universal", 16, 7, 1], "", "Billboard",
1, 10, [0, 0, 0.5], [0, 0, 2.9], 1, 1.275, 1, 0.066, [4, 5, 10, 10],
[[0.3, 0.3, 0.3, 0.33], [0.4...