/*
description :
bruhbruhbr'uh
*/
hint "Vous avez lancer l'event convoi d'or";
_spawnPoint = "conevent"; // Marqueur a ajouter dans le mappping
_vehicle = createVehicle ["O_Truck_03_covered_F", (getMarkerPos _spawnPoint), [], 0, "NONE"];
waitUntil {!isNil "_vehicle"};
_vehicle allowDamage...