I would like to use:
But the issue with this is your car goes back to storage on restart. So when you join back you spawn where you left off but without your car.
So I would like to have it so the car position is also stored.
C++:
save_civilian_position = true; //Save civilian location?
But the issue with this is your car goes back to storage on restart. So when you join back you spawn where you left off but without your car.
So I would like to have it so the car position is also stored.