Bonjour je suis sur la map Saint Martin mais la banque ne fonctionne pas car il me dit d'ouvrir le conteneur avant j'ai mis un batiment sur la map je ne peut pas crocheter les portes de mon batiments ils sont ouvert tout le temps comment faire merci
if (!(_building isKindOf "House_F") && ((typeOf _building) != "Land_Banque_Malden")) exitWith {hint localize "STR_ISTR_Bolt_NotNear";};
/* Setup the federal reserve building(s) */
private _vaultHouse = [[["Altis", "Land_Research_house_V1_F"], ["Tanoa", "Land_Medevac_house_V1_F"]]] call TON_fnc_terrainSort;
private _altisArray = [16019.5,16952.9,0];
private _tanoaArray = [11074.2,11501.5,0.00137329];
private _pos = [[["Altis", _altisArray], ["Tanoa", _tanoaArray]]] call TON_fnc_terrainSort;
_dome = nearestObject [_pos,"Land_Dome_Big_F"];
_rsb = nearestObject [_pos,_vaultHouse];
for "_i" from 1 to 3 do {_dome setVariable [format ["bis_disabled_Door_%1",_i],1,true]; _dome animateSource [format ["Door_%1_source", _i], 0];};
_dome setVariable ["locked",true,true];
_rsb setVariable ["locked",true,true];
_rsb setVariable ["bis_disabled_Door_1",1,true];
_dome allowDamage false;
_rsb allowDamage false;
if (!(_building isKindOf "House_F")) exitWith {hint localize "STR_ISTR_Bolt_NotNear";};
if (!(_building isKindOf "House_F") && ((typeOf _building) != "Land_Banque_Malden")) exitWith {hint localize "STR_ISTR_Bolt_NotNear";};
oui ca fonctionne