_tempConfig pushBack getText(_curConfig >> "icon");
_tempConfig pushBack getNumber(_curConfig >> "altitude");
player setPos (getMarkerPos (life_spawn_point select 0));
_markerPos = getMarkerPos (life_spawn_point select 0);
player setPos [(_markerPos select 0),(_markerPos select 1),(life_spawn_point select 3)];
_tempConfig pushBack getText(_curConfig >> "icon");
_tempConfig pushBack getNumber(_curConfig >> "altitude");
player setPos (getMarkerPos (life_spawn_point select 0));
_markerPos = getMarkerPos (life_spawn_point select 0);
player setPos [(_markerPos select 0),(_markerPos select 1),(life_spawn_point select 3)];
altitude = 50;
distance2D
distance2D
player distance2D (getMarkerPos "marker")