ZBlueGeek a écrit le dernier message :
La solution apportée By
Davidovitch
Un grand merci <3
Code:
class HUD {
action = "closeDialog 0; 2 cutText ["""", ""PLAIN""];";
displayName = "DesHUD";
condition = "";
iconFile = "icons\camera.paa";
};
class HUD2 {
action = "closeDialog 0;[] call life_fnc_hudSetup;";
displayName = "ActHUD";
condition = "";
iconFile = "icons\camera.paa";
};
Un grand merci <3