life_hideoutBuildings = [];
{
private _building = nearestBuilding getMarkerPos _x;
life_hideoutBuildings pushBack _building;
false
} count ["gang_area_1","gang_area_2","gang_area_3"];
[] spawn theprogrammer_core_fnc_clientInit;
player setVariable ["tf_sendingDistanceMultiplicator", 10.0];
diag_log "----------------------------------------------------------------------------------------------------";
diag_log format [" End of Altis Life Client Init :: Total Execution Time %1 seconds ",(diag_tickTime) - _timeStamp];
diag_log "----------------------------------------------------------------------------------------------------";
/*
Author: Maxence for The Programmer Forum
Comme cela ?