The-Programmer Forum

Maxence a écrit le dernier message :
#8
Okay thanks :)
Then add below :
Code:
case (_item isEqualTo "VITEM_CLASSNAME"): {
    closeDialog 0;
    _itemGive = "WEAPON_CLASSNAME";

    if ((!(player canAdd _itemGive)) && (currentWeapon player != "")) exitWith {
        hint (["STR_NOT_ENOUGHT_SPACE","Max_Settings_Craft","Craft_Localization"] call theprogrammer_core_fnc_localize);
    };

    if (player canAdd _itemGive) then {
        player addItem _itemGive;
    } else {
        player addWeapon _itemGive;
    };
};