Contenu récent par AltisLifeDev

  1. AltisLifeDev

    English Solved Help with Script for Dynamic Drug Field

    Solved the issus, can close. /* File: fn_dynDrugFields.sqf Author: Your Mom /(.)(.)\ */ diag_log "--------------------------------------"; diag_log "Drug Fields Init: Initializing..."; diag_log "--------------------------------------"; // Lets Make them waite sleep(1*60); diag_log...
  2. AltisLifeDev

    English Solved Help with Script for Dynamic Drug Field

    Okay so I have updated the script and the issue now is the 2nd marker is not being created at the same spot as the first marker /* File: fn_dynDrugFields.sqf Author: Your Mom /(.)(.)\ */ diag_log "--------------------------------------"; diag_log "Drug Fields Init: Initializing..."...
  3. AltisLifeDev

    English Solved Help with Script for Dynamic Drug Field

    My config: class CfgDynMarkers { class DynMarkers_Settings { fields_position_time = 10; // Time in minutes between field position changes weed_locations[] = { {11556.4,7048.07,0}, {4219.25,20464.5,0}, {15880.5,18843.8,0} }...
  4. AltisLifeDev

    English Solved Help with Script for Dynamic Drug Field

    I have a dynamic drug field script but it's not working right and looking for some help. #include "\life_server\script_macros.hpp" /* File: fn_dynDrugFields.sqf Author: Your Mom /(.)(.)\ */ diag_log "--------------------------------------"; diag_log "Dyn Drug Fields: Initializing..."...
  5. AltisLifeDev

    English Auto Gather & Mine

    I know a lot of people have been asking how to add auto gather, well here is a very easy way to do it. At the end of fn_gather.sqf below: sleep 1; life_action_inUse = false; Add the following: // Automatically gather again if there are resources nearby _ie585895 = -1; _zoneSizeCfg =...
  6. AltisLifeDev

    Français Solved Message d'erreur lors de ma tentative de connexion au serveur

    You need to take a look at your server rpt and extdb 3 logs.
  7. AltisLifeDev

    Français Solved Problème avec le script de blacklist de joueurs

    Try this @Laurent KITTEN #include "\life_server\script_macros.hpp" private ["_uid","_side","_query","_queryResult","_tickTime","_tmp","_queryBanned","_isBanned"]; _uid = [_this,0,"",[""]] call BIS_fnc_param; _side = [_this,1,sideUnknown,[civilian]] call BIS_fnc_param; _ownerID =...
  8. AltisLifeDev

    English Solved Improving the Blacklist of Players

    Yes it dose work was just seeing if there was a better way to do it.
  9. AltisLifeDev

    English Solved Improving the Blacklist of Players

    So I'm using this Français - Blacklist de joueurs I have made some changes so a player who is flagged by SpyGlass is added and kicked to the lobby. Was wondering if there was a better way to do this? I'm still learning and am not great with DB stuff. #include ".. \script_macros.hpp" /*...
  10. AltisLifeDev

    Français Blacklist de joueurs

    How would I add someone thru code say they got flagged by spyglass. I would like to add here: #include "..\script_macros.hpp" /* File: clientValidator.sqf Author: Description: Loops through a list of variables and checks whether or not they are defined, if they are defined...